π Obsessed
It started as a fun little weekend project. Which became a Christmas break project. And a Spring break project. And a commute project.
Any spare hour, spare day I had would become an opportunity to joyfully dive into my new obsession.
The hardware itself is fun and inviting. There was something unique about this tiny handheld console. It's lo-fi yet super high-quality, 1-bit but crisp as hell. And it's tiny, and yellow. And it has a crank. I wanted to play with it but also to see what was under the hood. How does it work? How can I, me who doesnβt know much about coding and game design, create something fun for it?
I uninstalled Instagram, TikTok, Twitter and all the time-sucking creatures of my life. Bye bye doom scrolling, let's make something.
Get Don't Wake Roko
Don't Wake Roko
How many mortals will you free? π¦πͺπββ‘οΈπββ‘οΈπββ‘οΈπββ‘οΈ A pick-up & crank game
Status | Released |
Author | 400x240 |
Genre | Action |
Tags | 1-bit, 1bit, pick-up-and-crank, Pixel Art, Playdate, playdate-game |
More posts
- πΉ Konami code anyone?May 01, 2024
- π¦ Roko?Apr 24, 2024
- πΆ Beyond ChiptunesApr 21, 2024
- πββ‘οΈ Pushing PixelsApr 20, 2024
- 𧳠Exploring TypographyApr 20, 2024
- π― Crankin'Apr 20, 2024
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